THE WHY 
For this project, I created a projection mapping experience for UCF Women’s Tennis that was designed to engage fans before, during, and after a match. The goal was to create motion graphics that could grab the audience’s attention, build excitement around the game, and help promote UCF Women’s Tennis. I created three different compositions in After Effects, each with a different purpose depending on when it would be shown. 
THE WHAT
I designed each composition in After Effects and projected the animations onto a 3D board. Since the board had different cutouts and shapes, I adjusted the positioning and scale to make everything line up with the physical structure. I spent time testing and refining the projection to make the graphics feel exciting and interactive while learning how motion design can work within a physical space.
BEFORE THE GAME
DURING THE GAME
AFTER THE GAME
THE PROCESS
PROJECTION MAPPING SETUP
This project was more than just creating compositions in After Effects. A lot of the process involved setting up the projector, testing the projection, and fixing anything that was off. I used corner pinning to adjust each composition so it lined up with the different shapes and cutouts on the physical board. This required a lot of testing and small adjustments to make sure everything looked right when projected.
MOODBOARD
ANIMATION PROCESS
Each graphic was built and animated in After Effects using keyframes to control movement, timing, and transitions. Since these graphics were made to be projected onto a physical board, I had to think about how each animation would move across the different shapes and sections of the projection. I experimented with timing, scale, position, and movement to make the graphics feel energetic and keep the audience’s attention.
This project gave me the opportunity to explore projection mapping for the first time and learn how motion design can extend beyond a traditional screen. It challenged me to think about how my designs would work within a physical space and adapt through testing and experimentation.
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